Getting New Ideas For Video Games (Part 3) at Computer Games

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Computer Games - Getting New Ideas For Video Games (Part 3)
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Computer Games - computer games articles

Getting New Ideas For Video Games (Part 3)

Getting New Ideas for Video Games ( Part 3 )
A Springboard for Video Game Developers

Creating video games is an art, no doubt. The problem is that it isn't easy to come up with ideas for video games. And even when we operate get an idea, it doesn't seem as fresh or exciting as we want it to be. The following offers a few ways you can generate some creative ideas to keep your video game as fun to play from beginning to end.

13. Do the unexpected. This is probably one of the hardest things for linear programmers to do because as software developers, programmers are trained to keep everything working in some sort of straight, logical order. To make this work, game programmers are going to have to give themselves permission to vitality nuts - to do the unexpected and not obsess over the consequences. As good familiarity for all of us, contact the unexpected is a freeing experience that opens our minds to workable possibilities we probably wouldn't consider otherwise. These are possibilities that could make your video bias out from the crowd of copy - cats.

14. Design the video game for a specific audience. Choose a unique audience to design your game for and make sure that every aspect, scene, subplot, and strategy caters to the interest of this audience. But don't pick a typical audience - go mad. Design your game as if a dog were the musician, a computer mouse, or even a stack of pancakes. Let your hallucination go wild and you'll see a new world unfold before you.

15. Imagine that you're the video game. If you were the video game that you're designing, how would you want to be played? Attempting to answer this question should set you off on quite a creative spree of new and original ideas ( if not one hell of a giggling session ). Don't just throw the goofy ideas that you get from this exercise into the trash bin. Seriously think of how to implement them into your video game. This strategy is sure to put you on the gaming map.

16. Body. Using one object in the place of another is another sure way of coming up with chilling ideas for video game, and in certain situations, it's the only plan to fantasy up something fresh and new. When it seems that you just can't come up with a new slant, you're best bet is to replace a typical, predictable character with a lively, cute and helpful soda can. Or replace a typical, predictable plot with some different scene out of a dream. Look back: nothing is irreplaceable.

17. Introduce a little randomness into the mix. There's a lot to factor said about fortuitous events. They always ferry us the element of surprise and you engagement use it to keep your video game exciting. The key to making randomness work in a video game is to set about a set number of possibilities into several sections of the game and consequently retain each of those possibilities lead to a different outcome. Sure, this could drive a player idiotic, but you've got to admit, it will send them scrambling for a solution and talking about your game for days.

In the last section of this four - part article, we bring you two wider ideas before coming to a close.

 







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